MANIFEST REALITY

MANIFEST REALITY

An AR game having map guidance and emphasizing the real-time interaction on the Carleton University’s outdoor artworks to attract and encouraging users to visit the gallery.

Unit Team

  • Xinyin Zhang (Team Leader, CO-UI Designer)

  • Olakunle Salami (Co-Leader, UI Designer)

  • Hudson Pu (Team Member)

  • Shuheng Wang (Team Member)

💠Brief

For participants who have no access to VR device, Manifest Reality offers them a “hunt” game to explore Carleton campus and find out the location of each artwork and CUAG in person. This game emphasizes route guide towards campus art and the real-time interactions on artworks.

Users will collect all the outdoor sculptures following given hints. By scanning the sculptures, they will be informed artworks’ stories. When completing all the missions, users will get reward at CUAG.

💠Result

💠Ideation

#1 Partner’s pain

  • Difficult to locate CUAG

  • Unawareness of artworks

  • Lack of storytelling

#2 Task

  • Attract visitors and students to visit gallery.

  • Design Map guide to each artwork and CUAG.

  • Provide background stories of artworks and artists.

#3 Draft Layout

💠Functionality

Responsibility

  • Followup timeline and weekly progress

  • Assist framework and layout design

  • Make Figma effect and animation

Tool

  • Figma

  • Pen + paper

Full user flow on Figma (interactable):

💠Iteration

  • We’ve changed the general art style (button, background colour, font) to make pages look more stylish.

  • QR code was turned into inserted model matching - camera will automatically identify the artwork

CUAG by Aria